2014
19th DMI: Academy Design Management Conference
London, UK


Presented The Plasticity of Data, a paper concerning the development of frameworks for introducing design and management students to new ways of engaging the data-rich environments in which they will find opportunities to practice.
2014
DRHA2014: Digital Research in the Humanities and Arts
London, UK


Presented Concerning Data: The Importance of Developing New Frameworks for Design, a paper in which coursework concerning "meta-design" is examined as a means of preparing design students to practice in data-related fields that are currently occupied by analysts.
2014
EDULEARN14: 6th International Conference on Education and New Learning Technologies
Barcelona, Spain


Presented Distributed Practice: Educating Designers on the Urban Interface, a paper in which current limitations of user-centered methodologies are articulated in order to clarify ways in which the role of the designer is changing and why it is important for us to reconsider how we train design students.
2012
California College of the Arts
San Francisco, USA


Panelist at the Business + Design Education Summit. Discussed best practices in regard to curriculum development, project-oriented learning, accreditation, and other factors affecting the development of this educational domain.
2011
2011 International Conference on Complex Systems
Boston, USA


Presented research on ways that designers use information technology to explore the complex socio- technical environments in which their work is situated and described ways that strategically-valuable insight can be developed as a by-product of such practice.
2011
5th International Conference on Design Principles & Practices
Rome, Italy


Presented The Socio-technical Design of Design, which concerns practices that designers adopt when their use of digital technology challenges conventional, disciplinary heuristics. Systems-oriented approach to such problem-solving are exemplified by coursework in which students create interfaces to map socio- technical dynamics of urban environments.
2010
2010 International Conference on Network Science
Boston, USA


Presented a poster on ways that network analysis and the study of complex systems informs instrumental design activity and, specifically, the heuristics that are developed in the context of design pedagogy.
2009
2009 International Conference on Education, Research and Innovation
Madrid, Spain


Presented The Cultural Quest: Collaboratively-derived Insight on Systemic Organizational Dynamics a paper, co-authored with Boris Muller, that concerns the development of tools which enable teams of culturally dissimilar and geographically dispersed students to leverage endogenous group discord as a means of gaining valuable insight into systemic organizational dynamics.
2007
Universidad de Monterrey
Monterrey, Mexico


Presented and discussed studio-oriented pedagogical approaches to the intersection of design and management at a workshop hosted by Universidad de Monterrey.
2006
2006 Design History Conference
Delft, The Netherlands


Presented Mapping Another Choice an examination, conducted with Carlos Teixeira (Parsons The New School for Design), of ways that designers use processes of mapping to leverage the intrinsic structure of complex, adaptive systems.
2006
2006 Conference of the European Association for the Study of Science and Technology
Lausanne, Switzerland


Presented Mapping New Approaches to Socio-technical Interaction, which concerns patterns in the development of open-source software and how they can serve as a framework for addressing issues associated with distributed approaches to design in other domains.
2005
7th International Conference on Ubiquitous Computing
Tokyo, Japan


Presented Mapping A New Way: Distributed Design and the Socio-technical Interface, a paper on how processes of mapping can be used to integrate research and design in the context of ubiquitous computing.
2002
International Institute for Information Design, Expert Forum on Financial Services
New York, USA


Presented Financial Transactions and Social Interactions: Animated Characters in the Real World, an overview of my research on the benefits and pitfalls of using animated characters to help users negotiate complex computer-based financial transactions.
2001
Banff New Media Institute
Banff, Canada


Guest mentor at the Banff Institute's Interactive Project Lab. Conducted workshop on rapid prototyping and helped participants articulate strategies for bringing new products to market.
2001
South by Southwest
Austin, USA


Presented Because Design is Distributed, an illustration of ways in which research on organizational behavior and urban planning can inform the design of interactive products by highlighting ways that social structure impacts people's ability to tailor their mediated experiences.
2000
CHI2000
The Hague, The Netherlands


Presented The Effects of Animated Characters on Anxiety, Task Performance, and Evaluations of User Interfaces, a paper on ways in which the use of animated characters in computer interfaces can affect computer users' behavior as well as their perceptions of contextual material.
We believe in sharing our insight with others who are interested in further developing the design disciplines. We are, after all, products of such open communication ourselves. If you are interested in having us speak at your venue, or if you would like us to conduct one of our design-strategy workshops at your organization, please contact us at:

info@mapstudios.com